遊戲研究
Game Studies
從桌遊到AI,用賽局理論進行策略思考。
- 時段
- 下午
- 期間
- 3週、每週15小時
- 開課
- 6月、7月、8月
- 英語
- Advanced(CEFR C1)
- 對象
- 15–18歲

這門課在學什麼?
這門課程向學生介紹賽局理論:電腦科學中的一個重要概念,能幫助機器與人做出明智的決策。學生將看到演算法與人工智慧如何運用策略來玩遊戲、解決問題,並適應不同的情況。
課程從桌上遊戲與簡單的電子遊戲開始,探索玩家如何預測對手、合作或競爭,以爭取最佳結果。接著把這些概念與經濟學、生物學,甚至社會政策等其他學科連結起來,展現賽局理論的廣泛應用。不需要任何電腦科學背景,只要有好奇心,並對策略與解決問題感興趣即可。
本課程透過講課、教材與參與式任務介紹各項概念,引導學生順利完成包含小型專案的期末課程專題。
※ 大學註明這門課程「內容可能變更」。
適合這樣的你
- 計畫繼續升學,或對人工智慧與遊戲有濃厚興趣
- 只有初步的程式設計經驗,或完全沒有經驗
- 想實際運用英語,培養在大學課堂上派得上用場的學術能力
- 喜歡具有挑戰性的學習環境
閱讀英文原文
This course introduces students to game theory, a key concept in computer science that helps machines and people make smart decisions. Students will see how algorithms and artificial intelligence use strategies to play games, solve problems, and adapt to different situations.
Starting with board games and simple video games, they will explore how players anticipate opponents, cooperate, or compete to achieve the best outcome. From there, they’ll connect these ideas to other academic subjects like economics, biology, and even social policy, showing the wide reach of game theory. No computer science background is needed—just curiosity and an interest in strategy and problem-solving.
This course introduces concepts through lectures, texts, and participation tasks that lead toward successful completion of a final course project involving a small-scale project.
This course is a good fit if:
- You plan to pursue post-secondary education and/or have strong interest in artificial intelligence and gaming
- You have beginner or no experience with coding language
- You want to practice language and develop academic skills for success in university courses
- You enjoy a challenging study environment